Thursday, October 11, 2012

Metaphors for Design

Innovation is often driven by design, modeling or architecture - but what drives those?  Often times it's a cultural interaction - an application of metaphors or symbols. "Windows "are a metaphor for how we choose to manage User Interfaces for example.

My all time favorite example of the use of metaphor goes back to the middle ages; traveling bards used to present stories and poems to audiences from town to town before the advent of print. This was an interesting variation of storytelling tradition that occurs in most cultures – but what many of the bards did to manage their storytelling experience was construct the story-telling experience out of a metaphor. The metaphor was often imagining a house – and within each room the storyteller would locate an important part of the plot, items within the room would trigger specific details in the retelling. In many ways what this represented was a mental discovery and / or content management application. We’ve all variations of this them today – the most obvious example is what we refer to as a “Chat Room,” but other applications have used the room and structures metaphors for similar functionality. 


So why metaphors, what’s the value proposition we’re describing here? A metaphor is generally only useful if it applied as a means to leverage existing knowledge to help facilitate some other action. That action might be story telling or driving heavy equipment, but in most cases the action we’re hoping to facilitate is somewhat complex in nature. So the question is; can someone learn everything they need to know about fulfilling this new complex action in a reasonable timeframe, and if the answer is no, then what exactly can be done to reduce the learning curve? Simply because someone is using a new technology to accomplish a familiar task it doesn’t mean that all aspect of the task need to change also. There are many other benefits to this type of continuity besides a reduction in learning costs; they include:
  • Greater likelihood of acceptance and adoption of the capability
  • A Greater likelihood that the new capability will be able inter-operate with examples of the old capability still in place elsewhere
  • The ability to improve on but maintain process approaches that have proven themselves to be effective.
Example
The best example of something I’ve been involved with that is essentially a metaphor is an online magazine or newspaper. Perhaps this was an easy step to take due to the nature of Internet and it’s ability to disseminate information, but the fact of the matter is that it allowed for massive restructuring of the previous business model (including operations such as printing and delivery) without significantly changed the user perception of the capability or product. The biggest difference of course is the lack of paper involved with the Internet versions; however this is something that is being worked out by vendors right now – new delivery interfaces that are nearly as thin as paper and are bendable will be available in the next several years. Along with anti-glare screens this will come fairly close to the hands-on tactile experience of reading a real magazine (and much more efficiently as the device can upload any magazine’s content through wireless connection and is not disposable). 

Following the metaphor then, all aspects of content design (including advertising) would approximately the current look and feel of typical magazines. The one area that the current manifestation of the metaphor cannot handle which the new one can is the ability to embed interactivity with other applications. For the interactivity, the only guidepost we have with current publications are written games such as crossword puzzles. In these types of situations though, I think what actually happens though is that we tend to borrow from multiple metaphors to build a new capability. So, the new magazine borrows metaphors from video gaming, broadcasting, old publishing models and B2B web applications to achieve a new type of approach. This is not too different than what has just happened with the new i-Phones.


Copyright 2012, Semantech Inc. All rights Reserved 

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